The world changed when Aziraal, the god of war, was slain in the huge battle
long ago. The hordes of Orcs lost their divine leader and were forced to
withdraw to the southern wastelands. Now, thousands of years later, the location
of Aziraal's tomb is still unknown, well hidden by other gods who did not dare
to entrust the secret to mere mortals.
However, now, a fragile peace between the civilized races and the hordes is at
stake. When the dwarven mining expedition discovered an ancient temple dedicated
to an unnamed deity - all of the world's most powerful factions saw it as a
possible clue to the place of Azriaal's burial ground. A silent war has now
begun and it will soon ignite the fires that will lead to the holy crusade of
the Orcs. However, the real danger lies somewhere else. A powerful force churns
silently - weaving a secret plot of fear and destruction. In the end one of the
Two Worlds will remain.
The story of "Two Worlds" begins in an age torn by war. The Orcs have advanced
to the south bank of the river Gon and are threatening the Kingdom of Cathalon.
While this is happening, the hero, a wandering bounty hunter, is searching for
some clue as to the whereabouts of his sister, whom he hasn't seen since her
settlement was attacked three years ago. He unexpectedly receives vital
information from a mysterious stranger - and immediately joins a Dark
Brotherhood (or so it seems). Now the time has come for him to try understanding
the game's powerful forces - and to learn how to use them! This is the only way
the hero can survive - and get the answers to the questions that are burning in
his soul – Who is behind this secretive kidnapping? Will he ever see his sister
again? Where is the Tomb of Aziraal - and what role does the mysterious, yet
helpful stranger have to play?
Prepare yourself for an epic RPG!Product InformationYou are the only person able
to unlock the secrets of a dead god's tomb and allthe forces in the land want
your help to seize its power. Will you savethe world...or destroy it?Mobility
is a big issue in "The Temptation"! Your hero can now useladders and projections
on walls to climb up buildings and scramble overrooftops using beams and small
catwalk platforms. Up until now these movementshave been carried out in an
upright walking position - but the developers haverecently programmed a couple
of new movements adding even more realism toclimbing and balancing! Now your
hero can automatically go into a slowersideways motion mode when he reaches a
catwalk meaning you can control him muchbetter on tight passageways... and this
sideways movement also drasticallyreduces your hero's chances of executing a
painful landing in a busy marketplace12 yards beneath him!If he does fall
however no need to hide... the second new feature is made tolessen the effects
of a fall... capes! These new capes are endowed with magicalfeatures and move
realistically with your hero's movements and gusts of wind -an optical jewel
that will help distract the angry NPC's in the marketplace whenyou land among
them on your!Product HighlightsA lot of action and variety - Two Worlds combines
theextremely dynamic and sophisticated combat system with the meaning and
freedomof exploration exceeding the accomplishments of other games of the
genre.A top quality Role Playing experience - the ultimate goal of the Two
Worldsproject is to deliver a superior Role Playing Game to the PC market
whereplayers have a real chance to shape the game world with their actions - to
anextent that has yet to seen in other productions. This premise will be
supportedwith a strong non-linear storyline mind blowing graphics and stunning
combatsequences. To attract the mass audience the complexity of the game wi