Descripción del fabricante
Robert Ludlum’s The Bourne Conspiracy is a third-person action game
blending hunter-prey gameplay through a seamless mix of hand-to-hand fighting,
gunplay and dramatic escapes, all designed around Jason Bourne's signature
combat style. Developed by High Moon Studios in collaboration with Ludlum
Entertainment, and with story and character development in conjunction with
Bourne screenwriter Tony Gilroy, the game is a companion to the blockbuster
films and best-selling novels.

Become the perfect weapon
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Paint the town red with weapon in hand.
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Use the whole environment as a weapon.
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Masked men are never to be trusted.
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Jason Bourne: Predator and Prey
Players experience a new storyline in The Bourne Conspiracy, becoming
Bourne and playing both as a trained assassin and a marked government agent
trying to uncover the conspiracy shrouding his origins. True to the Bourne
franchises trademark blend of precision hand-to-hand combat and gunplay, the
core to the gameplay is Bourne's definition as a 'perfect weapon,' with
heightened combat instinct, where players use his characteristic capabilities to
recognize threats, perform devastating takedown moves and use the environment to
overcome deadly situations.
Adrenaline is Your Friend
True to the frenetic pace of the books and movies, the action of The Bourne
Conspiracy is not only non-stop, it’s integral to the gameplay. As players
struggle past enemy after enemy, utilizing hand-to-hand combat staples like
punches, kicks and blocks they will notice their on-screen adrenaline meter
rising. Once Bourne has built up enough adrenaline he can dispense with the
usual combination of moves needed to take out a foe and instead instantly take
an enemy down with a single push of a button. If he builds up even higher levels
of adrenaline he will be able to take out several enemies at the same time with
the same single push of a button.
Complete Features:
- Seamlessly move between hand-to-hand combat, shooting and escape & evasion.
- Harness Bourne’s combat instinct to recognize threats and weaponize every inch
of the game environment.
- Distinct Bourne combat style recreated by Jeff Imada, fight choreographer for
the Bourne movies.
- Unique combat adrenaline system lets you execute devastating takedowns
- Experience Bourne as both hunter and prey.
- Combat and dramatic escape scenarios weaved into frenetically paced action.
- In-game real-time cinematography engine.
Bourne Instinct: The Way of the Gun
Because firearms are as important to Bourne gameplay as hand-to-hand
combat, the development team at High Moon Studios has ensured that players will
get the same whirlwind combat experience when they pick up a gat as when they
are kicking, punching. This is achieved via the game's 'Bourne Instinct'
targeting system. With this system when players are using a weapon all the they
need to do is tap a button and enemies will be highlighted in yellow, with the
nearest foe automatically targeted. In addition, as with hand-to-hand combat, as
opponents are taken out players will also build up their adrenaline, eventually
allowing for weapon-based takedowns, where most enemies can be dropped with a
single round.
Whether with his skills with his fists or with firearms Jason Bourne is the
"30-million dollar weapon." For players the challenge is to become the perfect
weapon; to become Bourne and solve the mystery of his past or die trying.
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