Descripción del fabricante
A new kind of weapon for a new kind of hero.
Dark Sector is a third-person Action/Shooter that thrusts players into a
sci-fi flavored nightmare scenario set in the post Cold War era. Playing in the
role of Hayden Tenno, an unscrupulous covert operative sent on an assassination
mission into Lasria – a fictional Eastern European city on the brink of ruin and
rumored to be contaminated by a mysterious and frightening plague, Hayden takes
out his mark, but before he can escape is attacked by an unknown enemy. Not
killed outright as expected, he is instead infected with the virus that is
causing the plague.
The Technocyte Virus and Hayden’s Evolution
Just as with the other victims swarming the street of Lasria, the Technocyte
Virus imbues Hayden with powerful, inhuman abilities. These abilities are not
static and as they progress they cause severe, accelerated pain; pain that
eventually drives their hosts insane, turning them quite literally into monsters
of superhuman power. Hayden possesses an unexpected resistance to this maddening
pain, but his body is not spared the mutations caused by the virus. The first of
these are metal armor that grows from his body and a three bladed, throwable
weapon called a "glaive" which explodes from his right arm and can regenerate if
lost. But these are only the beginning. Eventually players may also gain the
power of limited invisibility, the use of a bulletproof shield and an assortment
of deadly melee attacks.
As Hayden slashes his way through the mutants overrunning Lasria he stumbles
upon a plot by a rogue operative and his private army of henchmen to harness the
power of the strongest of these mutants for some dark purpose. No longer
entirely human, but not a mindless mutant Hayden must make a decision whether to
use his own new powers to stop this plot or look the other way. But regardless
of his choice, he has become the target of both the blind rage of his fellow
mutants and a shadowy paramilitary group that seeks to control them.
Weapons: Glaive, Guns and the Black Market
Dark Sector is far from the traditional third-person shooter. The glaive
is the game’s signature weapon and as players gain experience they will come to
see that it is not only a stylish weapon, but also much more versatile than the
traditional firepower available in-game. It is of course deadly as a slashing
weapon and can be thrown great distances, but as Hayden’s powers evolve the
glaive can be used in unexpected ways, ranging from siphoning and focusing
elemental features like fire and freezing cold on enemies, to opening doors and
retrieving items from inaccessible areas. But this doesn’t mean that players can
shun the conventional weapons scattered throughout the game, quite the opposite.
To be successful players must successfully journey underground to the game’s
‘black market’ where they can purchase new weapons with scavenged rubles and
also upgrade their existing weapons. Some of these upgrades include increasing a
weapon’s firing rate, larger ammo clips, the ability to fire two simultaneous
rounds and a ‘puncture ability’ that allows you to shoot through any enemy to
hit another standing behind him. Finding the entrances to the black market are
important because firearms in the game are biologically sensitive to mutant
powers and unless altered to ignore the existence of altered DNA are useless to
the mutated Hayden.
Gameplay Modes and Features
Not only does Dark Sector contains a deep singleplayer story mode, but in
addition it features multiplayer functionality allowing players to harness
Hayden Tenno’s mutant powers in two different ways, both in awesome 10-person
online multiplayer combat. The two modes include:
Infection Mode: Think of this as ‘tackle the guy with the glaive.’ In
this timed mode one player assumes the role of a fully-powered Hayden Tenno,
complete with shield, invisibility and melee capabilities, while the other nine
play as human operatives trying to kill him and take his place. The player in
the role of Hayden receives a single point for each kill made, while the soldier
that takes him down gets 2, plus the right to wield the glaive in the next go
around. Players making assists in the slaying of Hayden receive one point as
well. The player with the most points at the end of the round wins.
Epidemic Mode: In this team-based mode, with a set number of rounds per
match, two teams, each made up of one Hayden and a group of soldiers, battle to
kill the other team’s Hayden. A single point is awarded to each team per kill of
the opposing Hayden. Each Hayden begins at full strength and the team with the
most points at the end of the round wins.
Other features available in both multiplayer modes include voice chat and global
leaderboards.
The Birth of a Superhero
Whether in singleplayer or multiplayer modes the developers of Dark Sector
have endeavored to link every action of the player to the mutant evolution of
Hayden Tenno. This means that as players progress through the game defeating
bosses as well standard enemies they increase Hayden’s mutant abilities and
advance his disease. It’s a catch-22 that with every victory Hayden becomes less
human, but one that the game’s storyline relishes as the one-time hitman slowly
and unsurely morphs into a hero.
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