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Robert Ludlum's The Bourne Conspiracy

Xbox 360

Precio: Q599

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Descripción del fabricante

Robert Ludlum’s The Bourne Conspiracy is a third-person action game blending hunter-prey gameplay through a seamless mix of hand-to-hand fighting, gunplay and dramatic escapes, all designed around Jason Bourne's signature combat style. Developed by High Moon Studios in collaboration with Ludlum Entertainment, and with story and character development in conjunction with Bourne screenwriter Tony Gilroy, the game is a companion to the blockbuster films and best-selling novels.

'Robert Ludlum's The Bourne Conspiracy' game logo
Become the perfect weapon
Bourne with a machine gun
Paint the town red with weapon in hand.
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Use the whole environment as a weapon
Use the whole environment as a weapon.
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Masked men are not to be trusted
Masked men are never to be trusted.
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Jason Bourne: Predator and Prey
Players experience a new storyline in The Bourne Conspiracy, becoming Bourne and playing both as a trained assassin and a marked government agent trying to uncover the conspiracy shrouding his origins. True to the Bourne franchises trademark blend of precision hand-to-hand combat and gunplay, the core to the gameplay is Bourne's definition as a 'perfect weapon,' with heightened combat instinct, where players use his characteristic capabilities to recognize threats, perform devastating takedown moves and use the environment to overcome deadly situations.

Adrenaline is Your Friend
True to the frenetic pace of the books and movies, the action of The Bourne Conspiracy is not only non-stop, it’s integral to the gameplay. As players struggle past enemy after enemy, utilizing hand-to-hand combat staples like punches, kicks and blocks they will notice their on-screen adrenaline meter rising. Once Bourne has built up enough adrenaline he can dispense with the usual combination of moves needed to take out a foe and instead instantly take an enemy down with a single push of a button. If he builds up even higher levels of adrenaline he will be able to take out several enemies at the same time with the same single push of a button.

Complete Features:

  • Seamlessly move between hand-to-hand combat, shooting and escape & evasion.
  • Harness Bourne’s combat instinct to recognize threats and weaponize every inch of the game environment.
  • Distinct Bourne combat style recreated by Jeff Imada, fight choreographer for the Bourne movies.
  • Unique combat adrenaline system lets you execute devastating takedowns
  • Experience Bourne as both hunter and prey.
  • Combat and dramatic escape scenarios weaved into frenetically paced action.
  • In-game real-time cinematography engine.
Bourne Instinct: The Way of the Gun
Because firearms are as important to Bourne gameplay as hand-to-hand combat, the development team at High Moon Studios has ensured that players will get the same whirlwind combat experience when they pick up a gat as when they are kicking, punching. This is achieved via the game's 'Bourne Instinct' targeting system. With this system when players are using a weapon all the they need to do is tap a button and enemies will be highlighted in yellow, with the nearest foe automatically targeted. In addition, as with hand-to-hand combat, as opponents are taken out players will also build up their adrenaline, eventually allowing for weapon-based takedowns, where most enemies can be dropped with a single round.

Whether with his skills with his fists or with firearms Jason Bourne is the "30-million dollar weapon." For players the challenge is to become the perfect weapon; to become Bourne and solve the mystery of his past or die trying.